Negative Affinity attacks have a chance to be strong Affinity attacks. WE comes mostly from the charm + some decos. Increases the power of elemental attacks. For diablos HBG you want either RO+CE3 or just bitter affinity for a cheaper option. Increases Attack when you are suffering from abnormal status. Increases certain attacks' ability to Exhaust monsters. Cookies help us deliver our Services. Empowers you for a limited time when certain conditions are met. Allows one extra shot to be fired while Rapid Firing. I suppose it will depend on your playstyle. Slows Stamina depletion when evading/blocking. Take your favorite fandoms with you and never miss a beat. Although you usually mainly see RO used by ranged classes, as they can get nearly constant consecutive hits. Makes it easier to break or sever parts of large monsters. If you drink a Hot Drink... Increases maximum Stamina depletion speed. Allows "Fist Pump" gesture to call back fainted/recovering Palicoes. For DB, Weakness exploit is technically better but its possible that if you can hit 100% affinity with Releat offender, its better due to increased consistency. Allows you to mine two Charms at once... Maaaybe. Increases Affinity for all draw attacks by 100%. Slows down Stamina depletion for actions which continuously drain Stamina (such as dashing). Greatly increases the likelihood of Pickaxes, Bug Nets, Boomerangs and Horns breaking. Currently using the Jho Ceana set mix and see that typically weakness exploit is used over repeat offender. Guarantees maximum results with Combinations that can produce more than one item at a time. Prevents fainting a single time if struck with a lethal blow when a certain amount of Health remains. Greatly increases the likelihood of standing your ground when blocking an attack. Increases the damage incurred from heat and lava. Gives any item you eat or drink the potential to also raise your maximum Stamina. Increases the power of Dragon attacks and Dragon shots (Dragon S). Raw Meat becomes edible. Which skill is better for Pierce HBG and Pierce LBG, Also Dual blades too. Allows all levels of Pellet shots (Pellet S) to be loaded. Decreases Defense boost and Attack when Health is below 40% of the maximum amount. MHGU Monsters The dataset used for monsters. Increases the power of Ice attacks and Freeze shots (Freeze S). Increases the power of Pellet shots (Pellet S) and Spread-type arrows. Increases the power of Normal shots (Normal S) and Rapid-type arrows. Increases the power of Thunder attacks and Thunder shots (Thunder S). Negates the damage incurred from heat and lava. By using our Services or clicking I agree, you agree to our use of cookies. Decreases your Combination success rate by 10%. I'm working on a blast sns right now that has status atk +2 crit eye +1 weakness exploit and repeat offender I got really lucky with a talisman that got me weakness exploit in full. Fills the Arts Gauge, Valor Gauge and Alchemy Gauge when damage is received. Increases the efficacy of Health recovery items. Decreases the likelihood of Pickaxes, Bug Nets, Boomerangs and Horns breaking. Increases your speed while transporting items and decreases the likelihood of dropping them. Repeat offender is better for pierce weapons since the pierce bullets often trigger non weakpoints while going through the monster, and thus you lose crit. Decreases the likelihood of being targeted by monsters. Lance can use it pretty well as well.). Allows Lv1 Power coatings to be set when equipped with a Bow. For DB, Weakness exploit is technically better but its possible that if you can hit 100% affinity with Releat offender, its … Another reason that WE is preferred by TA runners, and Min-Maxer's. Allows all levels of Crag shots (Crag S) to be loaded. Allows you to gather two Honeys or Royal Honeys at once. jho cena can easily get RO instead of WE. Increases the potency of abnormal status attacks. By using our Services or clicking I agree, you agree to our use of cookies. Use a whetstone to polish a weapon and briefly increase its strength. Makes it easier to fill the Hunter Art, Brave and Alchemy Gauges. If you drink a Cool Drink... Increases the speed at which your maximum Stamina depletes from cold. Transfers a portion of the effects of certain items to companions in the same area. Causes previously unblockable attacks to become blockable. New comments cannot be posted and votes cannot be cast. Dodging while weapon is drawn will have various special effects. Evading covers you in bubbles, improving your ability to dodge enemy attacks. Increases power of Ballista, Cannon, Gunlance, Wyvern's Fire & Crag shots, Impact C. Blade phials. Causes your attacks to be deflected more easily. Can Stun monsters with draw attacks from cutting weapons, and slightly increases Attack. Makes it harder to mount and successfully topple a monster. Negates the damage from minor enemy attacks. Greatly speeds up Bowgun reloading, and auto-loads Bow coatings. You get the full benefit (30% total) after 5 hits, which is good for knockdowns. Allows Lv1 Crag shots (Crag S) to be loaded. Powers you up in the cold. Slightly extends the invulnerability period when evading. Greatly slows down Bowgun reloading and Bow-coating loading. Decreases the power of Dragon attacks and Dragon shots (Dragon S). Greatly speeds up Stamina depletion when evading, blocking, etc. Decreases the power of Thunder attacks and Thunder shots (Thunder S). Reduces the likelihood of being Stunned by 50%. Increases the power of Water attacks and Water shots (Water S). Crit Status: Status Crit +10: Increases abnormal status attack potency (Paralysis, Poison, Sleep) of your critical hits. Its Ok on LS. I suggest you make separate sets that has weakness exploit or repeat offender, however for most cases you can go with the following: HBG pierce you'd go weakness exploit, LBG and DB you'd go repeat offender. Often increases the number of Reward Items received for captures. For other situational cases you need to look up the monster's hitzone, if your weapon could even consistently hit the weak hitzone, and if you're skilled enough to hit the weak hitzones. Allows all levels of Pierce shots (Pierce S) to be loaded. Most likely meaning you wont be able to get in many consecutive hits at once. Increases Attack when your Health Gauge is full. Guarantees trap Combinations will succeed, and speeds up trap- and bomb-setting time. (Mostly IG, SNS, and DB for melee options. Allows Poison coatings to be set when equipped with a Bow. Greatly speeds recovery from temporary damage (the red portion of the Health Gauge). Also, in MP, there are usually more flinches and knockdowsn letting you do longer comboes using the full affinity. Negates all elemental blights (Fire, Water, Thunder, Ice, and Dragon). Contains hitzone info and raw quest data. Increases your Combination success rate by 45%. Extends the invulnerability period when evading. Playing a lot online with others makes it a bit difficult to always get the right spot to hit. Press question mark to learn the rest of the keyboard shortcuts. Doubles the damage received from Bleeding. Greatly slows Stamina depletion when evading/blocking. Weakens the effects of Deadly Poison and completely prevents lesser Poisons. Adds a further two Skill Points to all Skills with points invested. RO for LBG, specifically because you can get 100% affinity with narga/sw narga lbg with crit eye 3. https://monsterhunter.fandom.com/wiki/MHGU:_Skill_List?oldid=799309. Slightly increases the potency of abnormal status attacks. Skills that increase Affinity following repeated attacks. Increases the Attack and Defense of Palicoes. Allows Lv1 Pierce shots (Pierce S) to be loaded. Increases the likelihood of standing your ground when blocking an attack. Always shows the Map, even if you don't have one. Prevents your attacks from being deflected. Greatly increases the power of Fire attacks and Flaming shots (Flaming S). Allows all levels of Normal shots (Normal S) to be loaded. +10: Repeat Offender . Decreases the potency of abnormal status attacks. Extends the effect time of the SP State triggered by SP Hunter Arts. Enables dive-evade in any direction. Greatly increases the power of Thunder attacks and Thunder shots (Thunder S). Usage Notes • Skill ListA - F • G - L • M - R • S - Z. Monster Hunter Wiki is a FANDOM Games Community. As for db's, if your confident in sticking to monsters weak spots, Wex will fare much better. Negates the effects of Bind statuses such as Snowman and bubbles that impede movement.

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