IGN called it a "wonderful platform adventure", with "tons of variety in its level and character design", adding that it "looks fantastic as a Game Boy Color game". Mimic tells Shantae, who is the guardian of Scuttle Town, that if Risky retrieves four magical "elemental stones", she could power up the steam engine and create an unstoppable weapon out of it. Release date(s): Rating(s) cite book|author=Hanshaw Ink & Image |title= Shantae manual (CGB-B3AE-USA)|publisher=Capcom |page=11 |date=June 2, 2002, cite book |author=Hanshaw Ink & Image |title= Shantae manual (CGB-B3AE-USA)|publisher=Capcom |pages=18, 19 |date=June 2, 2002, cite book |author=Hanshaw Ink & Image |title= Shantae manual (CGB-B3AE-USA)|publisher=Capcom |pages=24, 25 |date=June 2, 2002, cite video game | title = Shantae | developer = WayForward Technologies | publisher = Capcom | date = June 2, 2002 | platform = Game Boy Color, Nintendo 3DS | scene = End credits| quote = Music & music engine provided by Paragon 5 – Music Producer: Paul Bragiel – Music replay: Stephanie Hockenhull(sic) – Music composition: Jake Kaufman, cite journal|first=Andy |last=McNamara|title=Shantae review|issue=109|date=May 2002|page=88|journal=Game Informer. [23] Complex named it the 7th best GBC game in 2013, calling it a "solid platformer". OP.GG isn’t endorsed by Riot Games and doesn’t reflect the views or opinions of Riot Games or anyone officially involved in producing or managing The WayForward logo and additional information that appears during the boot-up of the game. What is then? Capcom He added that the graphics and sound are "outstanding", although acknowledged some issues with the tiny screen of the Game Boy and overall lack of guidance in-game. [17] However, Andy McNamara for Game Informer was less positive, saying "the game just isn't compelling enough to keep you playing. WayForward tried to find a publisher for years, before Capcom eventually picked the game for release. Her dances could also launch attacks and she had different outfits with different characteristics. [4], In 2000, the sound was developed using the Musyx audio format, but WayForward chose to switch during development. Capcom Database is a FANDOM Games Community. This was despite Capcom holding it for 8 months after completion, with the game finally releasing when the Game Boy Advance was already in its first year of existence. Developer(s) Shantae must use these abilities to reach new areas or find hidden items. Other collectible creatures include Warp Squids, which are squid-shaped items hidden within dungeons, and which can be given to larger mother squids in each town in exchange for the ability to instantly warp there. Risky tries to kill Shantae but is defeated; and as Risky's hideout collapses, Shantae escapes. During her quest, she learns various dances and acquires items which make her progressively stronger as well as unlocking new abilities and locations, leading her to ultimately face off against Risky in her hideout. He and Erin pitched the game with help from veteran programmer Jimmy Huey, who worked with WayForward at the time. Two years before developer WayForward Technologies went all super-sharp sprites with 2016’s Shantae: 1/2 Genie Hero, they de-powered their magical maven and turned her into a pirate. She refuses and is sent back to Scuttle Town where she announces to Mimic that she had to destroy the steam engine, but is relieved to hear from him that it was probably for the better. In the first four months of development, the team created most of the animation, and Huey programmed an art-capturing tool that allowed to take full-colored animation frames, turn them into three-colour chunks and reassemble the whole on the GBC's screen. E. Shantae is a platform video game developed by WayForward Technologies and published by Capcom[1] for the Game Boy Color in 2002. Have you played the other two? }. Shantae was digitally re-released via the Nintendo 3DS Virtual Console by WayForward on July 18, 2013.[2]. Shantae and the Pirate’s Curse is one of the most satisfying 2D platformers going, and it’s out today on Switch. To be fair, you can consider this as two games in one … }. Capcom, however, held back the release for months, during which the Game Boy Advance was released. WayForward With time, genies fell in love with humans and had children with them, half-genies with limited magical powers. He still did not give up, as he felt that Shantae had to exist, "even if it was just to reach out and see if there was an audience reaching back. Shantae travels across Sequin Land, determined to retrieve the steam engine and the elemental stones and stop Risky. Distributor(s): The summoner that performed the best in the match, Best losing player, the summoner that performed the best for the losing team. A rating system that measures a users performance within a game by combining stats related to role, laning phase, kills / deaths / damage / wards / damage to objectives etc. After, she is magically abducted to a place called the Genie Realm where the genies offer her a chance to remain with them as a reward for her courage, but at the price of never seeing her friends again. [21] A new 2013 review for the re-release of the game on the Nintendo 3DS Virtual Console by Mike Mason claimed that the "2D platformer is sprinkled with enough genie-magic to keep it fresh and interesting for a modern audience. Side [10], In the idea of Matt Bozon, who created the game's universe based on Erin's character, at the beginning, the game was planned for the Super Nintendo Entertainment System or PC. Bozon believed that from a creative standpoint, he never really settled on a target audience, with the character being "iconoclastic", "too sexy to be a kid's brand, and too girly for a male gamer brand". Platform(s) [6] WayForward saw that the console's screen had a tendency to darken the colours, so they took back the game and made further developments on it, incorporating a feature to brighten the screen if played on a Game Boy Advance, alongside some bonus features. Yes, I wish to receive exclusive discounts, special offers and competitions from our partners. [19][20] Delgrego added that it was a "love-letter to the side-scrolling epic adventures of the NES". Complex named it the 7th best GBC game in 2013, calling it a "solid platformer". Game Informer's Ben Reeves called Shantae the 15th best Game Boy game and felt that it was overlooked. ROM Cartridge If you’ve not played Shantae and the Pirate’s Curse on Xbox One, PlayStation 4, 3DS, Wii U or Steam (where it’s got an “overwhelmingly positive” review average), then you’re in for a treat. [25] Media Game Boy Color Total. Take your favorite fandoms with you and never miss a beat. Shantae can also use gems obtained from defeated enemies to purchase items, such as life-restoring potions and damaging items with various uses, as well as learn upgraded combat moves. [4] The game features five towns, with various areas filled with enemies and obstacles in between them. This allowed the game to showcase rare effects on GBC games, like parallax scrolling and transparency effects. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc. S2020 Shantae / Silver 1 100LP / 112W 75L Win Ratio 60% / Thresh - 11W 9L Win Ratio 55%, Miss Fortune - 9W 8L Win Ratio 53%, Leona - 12W 2L Win Ratio 86%, Lee Sin - 5W 6L Win Ratio 45%, Senna - … The soundtrack featured about 20 songs at the time,[13] and was composed by Jake Kaufman. I’m very story driven in my games. [4][6], The game features a day and night cycle, with enemies becoming stronger during the night. The game follows the adventures of the eponymous half-genie Shantae, who must travel across Sequin Land, the setting of the series, to foil the domination plans of the evil lady pirate Risky Boots. [16], Precise sales figures for the game have not been made public, but according to Bozon, it sold poorly; he said that he had heard that 20–25,000 copies of the game were produced, which did sell out, but that a second print run did not get made. However, it received favourable reviews and has garnered recognition since its release, being included on multiple lists of best games on the platform, and being called a "cult classic" by some reviewers. I’m curious. After the completion of Xtreme Sports, Voldi Way, the founder and owner of WayForward, greenlit a Game Boy Color version of the game. For obscure reasons, genies ultimately vanished, with their children, Shantae included, taking their place as protectors of the land. He says he went in "very naive", believing that if the game was good, it would sell anyway. 1 This section is currently incomplete.You can help Capcom Database by expanding it. Paragon 5's CEO, Paul Bragiel, served as music producer, and Stephane Hockenhull performed music replay. Privacy Policy. Stripped of her genie magic following the events of 2010’s Shantae: Risky’s Revenge, the now human Shantae teams up with her nemesis, Risky Boots, adopting the tools of the pirate trade (guns, swords, ham) to save the world once more. Kaufman ultimately used the Paragon 5 GameBoy Tracker to create the music. [14], The soundtrack to the game was released in January 2019 by Fangamer in a red vinyl format,[15] with a limited edition purple variant published by Limited Run Games. if (typeof siteads.queue !== 'undefined') { [27], In July 2020, WayForward announced that the original game would be ported to the Nintendo Switch via the eShop, and additionally the game will be re-released by Limited Run Games in a limited physical edition for the Game Boy Color in fall 2020.[28][29]. Use OP Score to get a more accurate breakdown of your skill level. The game also features various minigames, such as dancing or gambling, in order to earn additional gems.[4][8]. The Legend of Zelda: Oracle of Ages/Seasons. [13], The game needed a 32 megabit battery backed-up cartridge to work properly, and was expensive to produce. The game was considered for development by WayForward Technologies as far back as 1997. WayForward Publisher(s) [24] GamesRadar ranked it as the 8th best Game Boy game, saying that " Shantae 's filled with typical 2D platformer stuff [...] but it’s all done remarkably well and with a visual flair the GBC rarely saw".

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